CFA Playing Guidelines

In general, the administrative and playing rules, regulations and procedures pertaining to player participation and eligibility, structure of individual league divisions, game and practice rules, cheerleading rules and other football related activities are covered by the following sources, in this order:

·         CFA By-Laws and minutes of Meetings for specific local rules.

·         The Official Football Playing rules and regulations as published by the Virginia High School League for the current season.

Any changes to the football or cheerleading guidelines will be coordinated through the Vice President of that program and must be approved by the CFA Board.

 

Midget & Bandit League Contact Football Guidelines

 

1.       Blitzing – Any defensive player that goes up to the line of scrimmage between the offensive tackles must be in a down position.  Linebackers must maintain a position of 3 yards off the line at the snap of the ball.  Failure to comply with the blitzing rule will result in an illegal participation penalty of 10 yards.

2.       Exception – Inside the 5 yard line, linebackers may stack behind down lineman. 

3.       Coaches – Will not be allowed on the playing field except during a timeout or a player injury.

4.       Extra Points

If a team kicks (at CCC) or passes for the extra point, it will be a 2 point conversion.

If a team runs the ball in, it will be a 1 point conversion.

5.       Field Goals – at CCC – 3 points

6.       Football

Midget – A leather Wilson Peewee Tacklified Football or any comparable football.

Bandit – A leather Wilson 1001 Football or any comparable football.

7.       HalftimeThere will be a 10 minute halftime for all games.

8.       Home Field

Yowell Meadow Park – Players’ bench will be the one closest to the water.

CCC – Players’ bench will be the one closest to Route 666 – Greens Corner Road – Scoreboard side of the field.

9.       Home Sideline – responsible for the scoreboard.

10.   Mascots – Must adhere to the sideline spectator boundaries.

11.   Overtime – VHSL rules – one team gets the ball at the 10 yard line and they have 4 downs to score, then the other team gets its chance and this continues until a deciding victory.  Each team will get the ball the same number of possessions before a victory is decided.  CFA will provide one VHSL rule book for each Designated Manager binder on the field.

12.   Playing Field – located at Yowell Meadow Park (YMP) and/or The Culpeper Community Complex (CCC).  U.S. Standard regulation size football field, the length will be one hundred twenty (120) yards long including a playing field of one hundred (100) yards and two end zones of ten (10) yards each.  The suggested width of the playing field will be fifty three and one-third yards (53 1/3).

13.   Playing Time – Every play is a considered a play, including special teams (Kickoffs, kickoff returns, punts, punt returns, extra points and field goal kicks).

14.   Players – Each team will participate with eleven (11) players on the field each play during the game.

15.   Practices

16.   Protests – No protests are allowed on game situations involving referee judgment calls.  Protests must be in writing addressed to the League President within forty-eight (48) hours after completion of the game in question.

17.   Punting/Kicking (Midget Division Only)

18.   Safety - No necklaces, bracelets, earrings, long nails, durags or bandanas may be worn at practice or during games.

19.   Slaughter Rule

Consequences for any Head Coach not adhering to the Slaughter Rule guidelines:

20.   Time between plays – There will be only 25 seconds allowed between plays.

21.   Time Outs

22.   Two Minute Warning – At the 2 minute warning (before half & at the end of the game), notification will be given to both coaches from the ref & the game clock will stop for an official 30 second timeout.  After the 30 seconds, the 25 second play clock will start and then the game clock will start with the snap of the ball.

23.   Visitor Sideline – responsible for the chains.

24.   Weight Rule